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America - Front

America - Back

Review Scores

Ratings

     

Alternative Names

アルティメット マーヴル VS. カプコン 3

Developer

Capcom

Genre

Fighting

Other Versions

All, PC, PS4, XOne

Release Dates

02/15/12 Capcom
12/17/11 Capcom
02/22/12 Capcom

Community Stats

Owners: 17
Favorite: 2
Tracked: 0
Wishlist: 0
Now Playing: 2
 
8.6

Avg Community Rating:

 

Legacy Sales History

Total Sales
0.00m
Japan
0.17m
NA
0.09m
Europe
0.05m
Others
0.31m
Total

Opinion (11)

1 n/a 8,190 n/a 1,224 9,414
2 n/a 18,630 8,995 3,319 30,944
3 n/a 7,869 2,881 1,347 12,097
4 n/a 4,016 1,763 705 6,484
5 n/a 3,431 967 570 4,968
6 n/a 2,718 1,079 470 4,267
7 n/a 2,321 894 400 3,615
8 n/a 2,189 925 381 3,495
9 n/a 2,033 681 345 3,059
10 n/a 1,848 651 315 2,814
AngryAztec posted 17/07/2014, 12:12
@oniyide - Stop spewing falsehoods. SFvT requires the SAME amount of RAM as SSFIV. And they even asked Ono why there was no 3DS version of SFvT and he said, and I quote: "No particular reason". He didn't say the 3DS lacked RAM. He didn't say the 3DS couldn't handle it. He just said that there was no reason at all as to why there wasn't a port. And BTW, UMvC3 has the same RAM requirements as SSFIV and SFvT.
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Ganoncrotch posted 14/06/2013, 12:49
whoa angry swearing at a comment I made here a year ago, well my comment was actually in reference to the ps3's 256mb of system Ram if you had mastered reading before going into maths I didn't compare it's memory to the Vita since this is a port I was comparing it to where the original game came from to begin with. Doesn't matter much anyway this game much like Capcoms other fighting game for the vita both sold appallingly bad next to Street fighter 4 3d on the vita so I doubt it will be hardware limitations which stop further games coming for the system.
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oniyide posted 05/05/2013, 05:09
hence why the game is on Vita and not 3DS, PS1 had a similar issue with low ram, which is why their Vs games sucked so bad, and the Saturn ones didnt.
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DietSoap posted 14/04/2013, 04:29
@ganoncrotch

Speaking of resolution, you realize that's entirely a matter of VRAM right? And that the 3DS has an unbelievably low amount, 4mb of VRAM, where as the Vita has 128mb of VRAM?

And Vita has 640mb of total ram, where in the actual fuck are you getting 256mb? Or are you simply that terrible at math? That'd come out to nearly 5 times the ram. System ram is 512mb for Vita and 128mb for 3DS, 4 times the amount.
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Kresnik posted 11/01/2013, 05:20
Adjusted up about 20-30k in the USA based on December's NPD.
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Ganoncrotch posted 09/07/2012, 10:54
@oniyide
lol :> the 3ds has 128mb of ram you know that's just half what the ps3 has right? and you are saying you don't think that would be enough manage the models from the same game but scaled down to less than 1/4 the resolution? It would be best if you are unsure about such things to not comment on them rather than being rather rude about it.
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